I'm sure this has been requested before. If so, I'll renew the request now:
1. When editing a symbol, I'd like to be able to navigate between 2D, 3D, 3D Wall Hole Component, and Insertion Options without exiting the symbol and starting the edit process all over again.
2. I'd like to be able to send objects between symbol edit ..."spaces"(?)... the same way objects and be moved to other layers in the OIP. This would be especially useful when creating/editing a wall hole component in the 3D edit space and then being able to move it to the 3D Wall Hole Component space.
Currently 3D objects in the 2D space and 2D objects set to screen plane mode in the 3D space sort themselves out in a very clever way w/o any effort on the user's part. But there is no way efficient way to move 3D objects between the 3D spaces.
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michaelk
I'm sure this has been requested before. If so, I'll renew the request now:
1. When editing a symbol, I'd like to be able to navigate between 2D, 3D, 3D Wall Hole Component, and Insertion Options without exiting the symbol and starting the edit process all over again.
2. I'd like to be able to send objects between symbol edit ..."spaces"(?)... the same way objects and be moved to other layers in the OIP. This would be especially useful when creating/editing a wall hole component in the 3D edit space and then being able to move it to the 3D Wall Hole Component space.
Currently 3D objects in the 2D space and 2D objects set to screen plane mode in the 3D space sort themselves out in a very clever way w/o any effort on the user's part. But there is no way efficient way to move 3D objects between the 3D spaces.
michaelk
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