tkrammer Posted April 28, 2009 Share Posted April 28, 2009 Hi everybody! I have the following problem: I need a cyclorama 3d-material for a scene I am working on. After not finding anything on the net, and several hours of tiring trial'n'error, I managed to get something that could participate in a cyclorama lookalike contest, but I am still not satisfied, it's always somehow too transparent. Does anybody out there have the material ready or can somebody give me a clue? (I created the following material: Color: Plain color; gray Reflectivity: Translucent Plastic; Ambient 100%, Diffuse 10%, Specular 0%, Roughness 1, Specular color gray, Translucency 80% Transparency: Plain @20% Bump: none Cast and receive shadows on Radiosity overridden to receive light Looks not bad, but neither 100% real) Thanks a lot thomas Quote Link to comment
Russel Posted May 11, 2009 Share Posted May 11, 2009 I don't know if it will be of much help, but in Lightwave I created a sharks tooth gauze in the followning way. 1 created a sharks tooth gauze texture. 2 applied this to the object 3 used the same texture for bump and transparency maps. not sure if VW will let you create textures in the same way will have a look and see what can be done. Quote Link to comment
Russel Posted May 11, 2009 Share Posted May 11, 2009 Had a quick play and here's a sample file to look at. My texture image was n't very hi res but I think it will give you an idea of how to go. Quote Link to comment
tkrammer Posted May 13, 2009 Author Share Posted May 13, 2009 thanks a lot thomas Quote Link to comment
C. Andrew Dunning Posted July 25, 2009 Share Posted July 25, 2009 Thomas - I'm hoping that by now your quest for a scrim in Vectorworks has been successful. If you're still seeking a solution, I've just released a softgoods tool that includes a scrim option. Pop by http://www.landrudesign.com/VWPlugIns.htm for more info. Let me know if you have any questions. Regards - Quote Link to comment
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