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surface revolve


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hello there!

i'm using a new VW 12.5.1 Architecture user, and i have a simple question:

i'm searching for a way to do a revolved surface, since in other 3d programs i use them quite oftenly.

what sort of procedure should i make? i already created a line and i tried with "revolving wiith trail" tool (it didn't work out, the program says that i need a linear nurb, but i don't now were to get that) and i tried sweep but nothing works...

I think its a simple question, can you help?

thank you

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You can draw your profile and convert it to NURBs and do a revolve with rail, or you can just draw it as a polyline, put a locus point where you want the center to be select both and do a sweep. Without a locus, the object will be swept around its left edge.

Either method will produce an object that can be added or subtracted from.

Pat

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