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Show other objects while editing 2D component of a 3D extrusion, e.g. floor


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Is there any way to show and be able to snap other objects while editing the 2D component of an extruded 3D object, such as a floor? When I go to resize a floor and double click it in order to edit its source polygon, everything else is hidden, even though "Show other objects while in groups" is selected. Then, of course, I can't snap to anything else in the drawing, which makes it quite a challenge to modify these things accurately...

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I think this is because the floor tool actually creates a "hybrid" type symbol,

(even though it does not show up as a symbol in our Resource Browser)

and when you edit it you are actually editing the "2D Component,"

and after you finish VW automatically creates the "3D Component."

and as you know when you edit a symbol everything else is hidden.

I think it is a wish-list item for the floor tool.

Of course the work-around is not difficult, but very annoying:

draw dummy lines and rectangles for your guides,

then copy them,

delete them,

then double click on the floor,

then paste-in-place,

then snap your floor to those guides,

then delete the guides,

then exit the floor edit mode.

Note though that if you only have a rectangle, rather than a polygon,

shaped floor you can edit it and still be able to see and snap to other objects.

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