Jump to content

wall texture mapping problem


Recommended Posts

I just made two walls, gave each the same texture,

and they appear to line up. I think this is typical,

I don't understand why yours is not working like this.

picture26zw3.png

But...

To fix it, you can use the Attribute Mapping tool.

Go to a Front or Side view so you can look at the walls straight on.

Set it to OpenGL rendering.

Then enable the Attribute Mapping tool.

Move the texture until it lines up.

picture27mg3.png

picture29qt7.png

picture28kr8.png

Link to comment

But...

To fix it, you can use the Attribute Mapping tool.

Go to a Front or Side view so you can look at the walls straight on.

Set it to OpenGL rendering.

Then enable the Attribute Mapping tool.

Move the texture until it lines up.

Yes, this could be the solution but only when attaching the texture directly to the selected object.

When applying texture by class or using wall-style it doesn't work..

I just made two walls, gave each the same texture,

and they appear to line up. I think this is typical,

I don't understand why yours is not working like this.

If you make connected wall segments with different lenghts on first layer and on the second layer only one wall segment (lenght equals the sum of segments lenght) textures won't line up...

Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...