Leonard Marsh Posted February 14, 2001 Share Posted February 14, 2001 Is VW scriptable with Applescript? If so, is there any VW documentation available? TIA, L. Quote Link to comment
Hannes Posted February 14, 2001 Share Posted February 14, 2001 I'm not sure if you're aware about, but VW has it's own script language called Vectorscript which let's you develope nice tools.... Hannes Quote Link to comment
acepernich Posted February 15, 2001 Share Posted February 15, 2001 Not much. To see what you've got, open Script Editor, (the separate application) & go to File>Open Dictionary. Navigate to Vectorworks and open it. [This message has been edited by Antone Cepernich (edited 02-14-2001).] Quote Link to comment
Guest Posted February 15, 2001 Share Posted February 15, 2001 VectorWorks scripting is done mainly in the built-in scripting language, VectorScript. VectorWorks on the Mac does support a few AppleScript commands, the most interesting of which is 'DoScript', which lets you tell VectorWorks to execute some piece of VectorScript which you provide. Quote Link to comment
sterhune Posted February 21, 2001 Share Posted February 21, 2001 We use a system extension called PreFab Player which allows you to use Apple scripting on Apps that do not support Apple scripts specifically(like Vectorworks). It has allowed us to create an automated vectorworks engine that polls network folders for data, retrieves the data, processes the data through Vectorworks(using Vectorscript), creates dxf output files and then prints. It is relatively fragile but works completely hands off. Quote Link to comment
Guest Posted February 21, 2001 Share Posted February 21, 2001 I've used PreFab Player a few times in the past (never with VectorWorks) and had much the same experience. It's pretty useful for integrating applications that otherwise would have a hard time talking to each other, but those systems do tend to be quite fragile because PreFab Player doesn't really know anything about the applications in question, and can't deal very well with anything unexpected. Here's the URL: http://www.prefab.com/player.html Quote Link to comment
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