Lee Coll Posted July 4, 2008 Share Posted July 4, 2008 New here, so would appreciate some advice that would allow me to create a fillet between the blue spokes and the external hoop, both of which are extruded objects. I've selected a fillet radius that does not extend the fillet beyond the surface of the hoop, yet I'm still getting the message "Try changing the radius or turning on the select tangent entities option" I have done filleting before with similar 3D extrusions, but have little or no experience with NURBS or lofts, which may be the route needed to perform the operation I require. Thanks, Lee Quote Link to comment
islandmon Posted July 5, 2008 Share Posted July 5, 2008 Try create>Symbol> a single BlueSpoke>edit Symbol> now create a vertical arc segment NURBS for the inner & one for the outer. the segment arc LWH should be just sufficient to allow for the fillet radius required by the procedure ( you may need to experiment to find the minimum ). Once completed select> the BlueSpokeSymbol > dup&rotate around the central axis. This limited procedure simplifies the editing within the Symbol container and also greatly simplifies the fillet procedure parameters ... thus reducing & isolating errors. Quote Link to comment
islandmon Posted July 6, 2008 Share Posted July 6, 2008 Example of the FilletSpokeHub using a Spoke symbol with 15? fillets set in Hub & Rim ExtrudeAlongPath objects: Quote Link to comment
mike m oz Posted July 6, 2008 Share Posted July 6, 2008 There are some sample files in the 3D Power Pack area that might be useful. Unpick copies of them to see how they were done. http://www.nemetschek.net/3DPowerpack/samples.php Quote Link to comment
M.CH Posted July 6, 2008 Share Posted July 6, 2008 Just use the fillet edge tool in the 3D Modelling Palette. Select the edges you need and fillet HTH Quote Link to comment
Lee Coll Posted July 7, 2008 Author Share Posted July 7, 2008 Finally got it to work after Adding Solids, but for some reason on my previous attempts going this route, it just wouldn't work. I re-created everything and tried again and it worked on five of six spokes (why not the last?) that had been created with Duplicate Array. Third time was a charm. Here it is; overlaying a compressor face. Thanks for the really useful advice! Lee Quote Link to comment
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