Jump to content

Lee Coll

Member
  • Content Count

    6
  • Joined

  • Last visited

Community Reputation

0 Neutral

About Lee Coll

  • Rank
    Greenhorn

Personal Information

  • Location
    United States
  1. Lee Coll

    Loft Surface Rejection

    Many thanks - I have to create an arc path and note the length of that arc to provide the extrude value to give me the appropriate major and minor radii. Regards - Lee
  2. Lee Coll

    Loft Surface Rejection

    I may go the Subdivision route starting with a torus, then taking a quarter of that tweak the end that is the larger of the two sections. Thanks!
  3. Version 1.0.0

    5 downloads

    These are two NURBS surfaces used as sections for Loft construction. The result should look like an 90 degree elbow, with circular cross section at one end and an elongated oval of equal width as the diameter of the circle.
  4. Lee Coll

    Loft Surface Rejection

    This is the first issue I've had using Loft Surface and considering the two NURBS shapes I'm trying to use to transform into a varying-section "elbow", I just can't figure out how to allow VW to accept the command, without de-selecting both items with nothing happening. Both sections are NURBS that were converted from simple 2D shapes: the Circle is shown normal to the X-axis and the Oval (made from two circles and a rectangle, then joined as a single closed polyline) is normal to the Y-axis (Front). So the planes where each NURBS entity exists are perpendicular to each other. They are spaced to be transitioned to a curved exhaust segment, and I've used Loft Surface with No Rail (no effect) and created a Rail (that touched both edges - still no effect), and have yet to create the solid. It just doesn't work and I've selected Create Solid (I will shell out later) with no result. I must be missing something very simple here.
  5. Lee Coll

    3D fillets between two extruded solids

    Finally got it to work after Adding Solids, but for some reason on my previous attempts going this route, it just wouldn't work. I re-created everything and tried again and it worked on five of six spokes (why not the last?) that had been created with Duplicate Array. Third time was a charm. Here it is; overlaying a compressor face. Thanks for the really useful advice! Lee
  6. New here, so would appreciate some advice that would allow me to create a fillet between the blue spokes and the external hoop, both of which are extruded objects. I've selected a fillet radius that does not extend the fillet beyond the surface of the hoop, yet I'm still getting the message "Try changing the radius or turning on the select tangent entities option" I have done filleting before with similar 3D extrusions, but have little or no experience with NURBS or lofts, which may be the route needed to perform the operation I require. Thanks, Lee

 

7150 Riverwood Drive, Columbia, Maryland 21046, USA   |   Contact Us:   410-290-5114

 

© 2018 Vectorworks, Inc. All Rights Reserved. Vectorworks, Inc. is part of the Nemetschek Group.

×