digitalcarbon Posted April 28, 2008 Share Posted April 28, 2008 i have created a texture bed but i seem to be having problems. while the texture bed conforms to my dtm surface, it seem to be removing the green surface and making it wire frame. it looks brown but that is the shell or base that you are seeing. as you can see i have a texture applied but it does not show. what am i doing wrong? Quote Link to comment
Pat Stanford Posted April 28, 2008 Share Posted April 28, 2008 Check the Texture Bed Object and make sure it is set to have a solid fill. Make sure it has a solid texture applied also. Pat Quote Link to comment
digitalcarbon Posted April 28, 2008 Author Share Posted April 28, 2008 still hollow. thanks for the idea. Quote Link to comment
digitalcarbon Posted May 6, 2008 Author Share Posted May 6, 2008 i found the problem. while the texture bed was in a class that had a texture applied to it (black top) there is another place on the object info pallet were you need to set the class. this is odd. see attached and compare it w/ the previous images Quote Link to comment
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