panthony Posted February 8, 2008 Share Posted February 8, 2008 When editing a wall so as to add a beam pocket to the top the system will not allow you to run a completely vertical line with the 3D edit tool. This poses a problem in that when I show the beam pocket in elevation my dimensions are off by 1/16" inch and the vertical pocket line shows an out of plumb condition. Question: Is there any way outside of creating a hybrid symbol with walls and all to correct this situation? I was under the impression that 2008 gave us improved 3D wall capabilities. Any suggestions? Pete A Quote Link to comment
CipesDesign Posted February 9, 2008 Share Posted February 9, 2008 Hi Pete, I just did a little test to make sure. Try this: create the beam(s) in their own design layer, make sure they are placed accurately in all 3 dimensions, then run "fit walls to roof". You should end up with perfectly vertical beam pockets. HTH's... Quote Link to comment
CipesDesign Posted February 9, 2008 Share Posted February 9, 2008 And BTW, even when I use very carefully placed 2d loci as snap references I cannot reshape a wall to show the beam pockets accurately (ie: 90?) using the 3d reshape tool. Quite interesting and/or frustrating... Quote Link to comment
panthony Posted February 9, 2008 Author Share Posted February 9, 2008 Thanks Pete...that seems to be the work around for now. Too bad the reshape tool is buggy...it would sure make a quick study when looking for a way to throw in a modified wall. I do place my beams prior to reshaping walls so the fit to roof works. Pete Quote Link to comment
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