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Dimensioning in 3-d


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Can someone help me figure out how to dimension in a perspective view of a 3-d object. For instance, If I were to create a cube, and set it into a viewport at at 3/4 view, whenever I try to pull dimensions from corner to corner, all I get is the distance as it appears, not the ACTUAL distance between the points. Is it possible to have dimensions in such a view? Any help is appreciated!

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