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Equipment Summary / Compare to inventory not displaying


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Hi all, 

How do I get 'compare to inventory' to work in 2024?

 

I have created added a venue's equipment list to the inventory and equipment list, and I have correctly set up the source in symbols and parts (In use and remaining counts appear to be correct). 

However, when I create an equipment summary, and select 'compare to inventory' I just get #/0 for each line item.
I cannot work out what I am doing wrong. 

Any suggestions?

 

TIA

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  • Vectorworks, Inc Employee
2 hours ago, tspilman said:

'compare to inventory' I just get #/0 for each line item.

Hi Tim,

I'm sorry to say we're hunting some bugs and an implementation issue. Both are being worked on. 

The implementation issue is a system limitation that currently restricts the comparison to inventory to work with used plug-in symbols only and not the regularly used equipment symbols we are used to using. Fixing this is a longer process than anyone wishes.
 

To have your counts work, please insert the plug-in version of the symbols, and then the counts should work.
Snag_5cd4aec.png

 

I just found a new bug when I made the above screenshot. If you assign items to inventory sources, the compared quantities (10 in this example) revert to zeros. I'm reporting that now.

 

 

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  • 2 months later...

Switching to using the plug in objects only partially solves the compare to inventory problem.  There is a fundamental flaw if you are using accesories, in that each combination generates another plug in object with the accessory associated, so short of having 4 entries for a Source 4 Par (one plain, one with barndoor, one with sidearm, and one with sidearm+barndoor) which then requires adding the quantities of those variations manually to compare to inventory, as well as being an entirely cumbersome key.

ScreenShot2024-03-26at12_58_36PM.png.ed99f13c847da2450aa2e552cfa7659a.pngScreenShot2024-03-26at12_58_36PM.png.ed99f13c847da2450aa2e552cfa7659a.png

There is also no way to use plug in objects for accessories as they do not appear by themselves in the plug in objects list (they appear as sub-parts of the units they are attached to, and you cannot add anything but the entire unit to the display list.)

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I did some more work in a test file and while I wasn't able to find any workaround, I did at least generate a clear demonstration of the extent of the problem and how broken the current option is.  The entirety of the 'plot' is in the lower right with two versions of the key, neither of which is particularly successful.  I also noticed there was no way to include an instrument that doesn't exist in the plot (but does exist in the inventory) in the key and include the count available, as even if you plot a dummy instrument to force the object to show up in 'Used Plug In Objects' if you then delete the dummy object to make the counts correct, it then disappears from the key as well.

ScreenShot2024-03-26at3_36_28PM.thumb.png.e1b467895b1e51b5131726858a7e5ede.png

Edited by jkirchhofer
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  • 2 weeks later...
  • 1 month later...

Hello,

  Just Updated to version 5 and I didn't notice any changes to In Use units vs Counts available.

I am still unable to get proper accounting of gear via Equipment Summary.

 

Cheers,

 

JYTessier

VW2024

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  • Vectorworks, Inc Employee
On 3/26/2024 at 4:37 PM, jkirchhofer said:

no way to include an instrument that doesn't exist in the plot (but does exist in the inventory)

The key was never designed to show items not shown in the drawing. The key only looks at items included in the drawing and displays what it finds.

To report on your inventory stock, you need to open the file from which the inventories were created and build reports.

 

On 6/6/2024 at 8:57 AM, JYT said:

version 5 and I didn't notice any changes to In Use units vs Counts available.

Using the symbols in the key is still not an option. It likely won't be for the remainder of the 2024 cycle, and it's doubtful it'll be in the first rounds of 2025, either.

We have added a new reporting function in 2025 that will report quantities of gear and show the remaining available gear in used inventories. Placing this report along side the key will be very helpful.

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