LaureH Posted October 16, 2023 Share Posted October 16, 2023 Hello! Is there a way to make transparent textures opaque in viewports? I have viewports with elevations and would like to make the window's glazing opaque so you can't see what happens beyond them. Is there a way to change the viewport's settings to show transparent objects opaque? Thanks! Quote Link to comment
Pat Stanford Posted October 16, 2023 Share Posted October 16, 2023 If you have the texture set to be ByClass, then you can use Class Overides to change to an opaque texture for a specific viewport. Similarly you can do the same with any other attribute that is set to be By Class. 1 Quote Link to comment
TomKen Posted October 16, 2023 Share Posted October 16, 2023 @LaureH, adding to what @Pat Stanford said. 1. Select your viewport 2.In OIP open the classes dialog. 3.Look for the class "Glazing-Clear" (the default unless you used something else) 4.Select edit to open the class settings dialog, depending on your render type you will need to change the fill to solid and/or the change the texture to something solid. 2 Quote Link to comment
LaureH Posted October 17, 2023 Author Share Posted October 17, 2023 Thank you both, it worked! Quote Link to comment
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