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Rotate Tool


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How do you rotate an object to a specified pitch rather than degree/radian...  for example you have extruded a 1.5" x 11.25" rectangle to around 15'.  You then get a face view of it and choose the rotate tool and snap to the bottom left corner then grab it out along the bottom edge then rotate it up.  How do you make that rotation be 6v:12h rather than pulling out a calculator and finding the inverse tangent of 6/12 in degrees then specifying that.  Seems like a stupid way to do it but its all I can figure out.  Thought I saw a video somewhere of this being done but I can't remember and a search gets me nowhere quick.

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Actually have just discovered, activate the rotate tool and click start point, then press tab a few times and it'll let you enter a delta X and Y, press return twice and the rotate tool has been rotated...it's then possible to do a snap, although not very intuitively and I think you'd have to type in one of the X or Y as a negative initially to get the right resut.

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