Narelle Posted April 14, 2023 Share Posted April 14, 2023 Hi All Seem to be having a recent issue which we haven't had in the past where textures seem to be stretching on hardscape objects. see image below, Hardscape is set as planar pad with no angle given and making renders very difficult. Hardscape was formed by adding together the following polylines and creating hardscape from shape, not sure if the generation has influence but just thought id mention. Anybody else with the same issue? Quote Link to comment
Jeff Prince Posted April 14, 2023 Share Posted April 14, 2023 (edited) Go to the Render tab and change your mapping to something else and then back to what it was. This should fix it. It has been happening for many versions. Edited April 14, 2023 by jeff prince 3 Quote Link to comment
Tom W. Posted April 14, 2023 Share Posted April 14, 2023 2 minutes ago, jeff prince said: It has been happening for many versions. It's really annoying. Also texture rotations on Hardscapes don't seem to 'stick' + constantly have to be reapplied? I only ever seem to notice after rendering + publishing + it's a real pain to have to go back into the model, reapply the rotation, re-render the VP/s, republish the sheets... At least we can rotate at all I suppose, unlike Slabs... 🙂 3 Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.