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Drawing a curve mirror using NURBS curve


BGD

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HEY @BGD I have attched a quick mirror drawing.

  1. draw w/ Double Line w/ 3 points in a shallow angle shape (I made it 3" wide)
    1. with that shallow angle poly selected, hit the minus key (edit by points) I used the fourth curve type.
    2. click once on the two center point et voila! we have a curved poly.
  2. Extrude that poly as you see fit
  3. Extract the surface and move the extracted surface about 1/32" away from surface
  4. choose or make a mirror Texture resource and apply.

I made both vertical surfaces mirrors in the attached file.

Mirror.vwx

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