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Showing results for tags 'trim'.
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I've used the extrude along path method to add molding to my model, but I haven't figured out how to trim it away from doors and openings. From what I've gathered, I have to select a closed "path" and molding profile and then extrude along path. Is there a different method for adding molding without having it blocking doorways and stair openings?
Hi all, I duplicated a previous window style and modified it to the way I want it. Everything's good except the trim doesn't show. Its class/layer is the same as all other windows, and if I replace this style with a different style that exists elsewhere in the project (and shows properly), this spot doesn't appear properly. I've attached a picture of the window I'm talking about (next to the door; it's a sidelight). This window can't be part of the "light" option of the door next to it since its sill is at a higher elevation. Cheers and thanks, Hunter
Currently I'm trying to figure out ways to modify the sweep I just created. I want to trim/cut a section of it off. However, if I convert the sweep to anything such as a solid, the sweep turns into a filled solid. How can I convert a sweep into a surface and thus trim the section off from the new surface?
In the image plan below you can see the trim at 3/4" for both window and cased opening. I see three issues here: 1/ the window, in blue trim is not on top of the drywall layer of the wall (the outside layer of the wall is the base plate which is below the window) Can I arrange this properly to 4 3/4" 2/The door in grey has trim which is inside the thickness of the drywall. Can I arrange this properly to 4 3/4" 3/ The wall cut line should be 4 3/4" also and the baseboard should have a thinner line shouldn't it? window_trim.vwx