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Showing results for tags 'path'.
I have a long, very curvy path drawn in 2d in plan form, which I want to convert to a 3d polygon that I can apply as a pad modifier to an existing site model. However, it is not a flat path in terms of height - it has a crossfall in level and also varies in gradient along the length of the path. I had thought the best way for me to do this would be to convert both long edges of the path to 3d polyline, set the levels for each loci point and loft between the two lines... is this the most efficient workflow? I don't particularly want to have to set levels for each loci point - if there's a way I can set a few and ask vectorworks to interpolate that would be better, but I can't find any tool that might do this? Any comments / ideas?
I am new to Landmark, and am having issues with the 'Extrude along Path' tool. I am trying to run an extruded box along an undulating ground line (to form a simple hedge following topography). I have drawn an NURBS curve path which varies in Z height (it is sent to the surface of a site model which varies in height, and then converted from 3D poly to NURBS curve). I then created a 3D polygon rectangle (as a section of the hedge) at one corner of the NURBS curve path, and selected both objects before trying to extrude along path. The NURBS curve highlights correctly as the path object and the polygon highlights correctly as the object to extrude, but I get an invalid path or profile object error message. Am I missing something straightforward in terms of how this tool works, or is there a better way of doing this? Thanks, Lisa