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Posts posted by The Hamma
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On 10/19/2017 at 1:23 PM, Diego-Resuelvectorworks said:
The plugins work with macOS and Windows, that's what their site says...
Have these been tested with VW 2019?
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1 hour ago, Matt Panzer said:
It looks like most of the objects in the 3D Component are set to display along with the 2D components. This is causing the objects to be rendered in hidden line behind the displayed 2d component. Try editing the 3D component of the symbol, select all of the objects, click on the "Display with 2D Components" button in the Object Info platte and uncheck all of the options. Once you do that, it should render much faster.
Thanks that was the issue.
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I have created a test file (attached). It seems to me that it is rather slow to update the viewport when all that is being shown is a 2d component of the symbol. Am I doing something wrong?
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Please add an overhead COILING door option to the door tool.
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The 2018 version is just slow all around!! zooming in and out as well as rendering and rotating renderings. editing PIO's. etc.
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Did you ever solve this issue, I have the same.
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Does anyone know how to use this (FUNCTION SetDashStyleName)function?
I would like to make a vectorscript that can change a dash style of a selected object to a predetermined dash style by name.
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I would like a way to explode complex line types and also I would like a toggle option to be able to snap to objects in the complex line type.
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I wish that in addition to being able to turn viewport layers On/Off/Grey there was also an option to turn them "ON Dashed" or "Grey Dashed". I know I could do this if all my line types were attached to class options but this is not always feasible but it would be nice to make an entire viewport dashed lines.
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I wish there was a command to explode complex dash lines to a group.
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Below is a script by Peter Vandewalle and it work fine as a command or from the script palette but if I run it as a tool the angle constraints don't kick in to the second object duplication. Does any one know why and how to fix it. I like this script vs the move by point tool because it makes a duplicate object at every point that I click. and I don't have to keep switching the move by point from retain objects to not retaining objects.
Procedure CopyPt;
{Peter Vandewalle, 14-03-2003}
LABEL 99;
VAR
ObjHdle,NewHandle:HANDLE;
xi,yi,xm,ym,xp,yp,X,Y:REAL;
YesNo:BOOLEAN;
SelNum:LONGINT;
Procedure do_error(s:STRING;v:REAL);
BEGIN
AlrtDialog(Concat(S,' = ',Num2Str(5,V)));
END;
BEGIN
Absolute;
SelNum:=NumSObj(ActLayer);
IF (SelNum=0) THEN BEGIN
Message('Select object to copy:');
GetPt(X,Y);
SetSelect(PickObject(X,Y));
END;
Message('Click reference point');
GetPt(xi,yi);
YesNo:=false;
xp:=xi;
yp:=yi;
REPEAT
Message('Click endpoint, double-click to exit');
GetPtl(xi,yi,xm,ym);
IF ((xp=xm) AND (yp=ym)) THEN GOTO 99;{Check 4 double-click}
Duplicate(xm-xp,ym-yp);
xp:=xm;
yp:=ym;
UNTIL YesNo;
99:ClrMessage;
DSelectAll;
RedrawAll;
ClrMessage;
END;
Run(CopyPt);
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Is there anyway to call the "Move by Points" command from a vector script and set the parameters.
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Thanks Kevin, your the man!
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I would like to know if there is a way to convert a 3d poly to a 2d poly in the layer plane so it moves in 3d the same way that a 3d poly does, not converted to the screen layer as a hidden line rendering of the 3d poly. If there is not a way I put out this challenge for some one to write a script that would do so.
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Ok correction the resetObject does not work the class does change but the objects are not reset.
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Anyone know why this script runs from the script Palette but not if I add it to the menu. When added to the menu it runs but nothing happens.
PROCEDURE ClassStyle;
PROCEDURE changedoors(h :HANDLE);
BEGIN
SETRFIELD(h, 'door', 'IDLabelClass', 'Marks');
ResetObject(h);
END;
BEGIN
ForEachObject(changedoors, (INSYMBOL & INVIEWPORT & (PON='door')));
END;
Run(ClassStyle);
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Thank you both methods work, but I think what I will do on most occasions is to make sure the marquee selection goes around the end point of the wall on the side that is in the direction I am going to stretch. This way the doors move and all I need to do is rejoin the wall at the end. Another trick I can use is to break the wall at some point near the stretch so the marquee selection can go around an end point. It would be nice if the tool worked the way it had in the past. I used it this way every day.
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I used to be able to move doors in walls parallel with the reshape tool in VW 2009 and now with 2012 I cannot. Is there a work around for this.
See images
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Thank you and yes I know about the handle this is just part of the whole.
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This is not working and I have no idea why, any help would be appreciated.
Procedure linecolor;
Var
cw: longint;
r,g,b: LONGINT;
h: handle;
BEGIN
GetFillFore(h, r,g,b);
if r,g,b =(0,0,255) then SetFillFore(h :255,255,255);
End;
Run (linecolor);
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Is there any way to execute a script on a group of files?
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Since I did not need to keep the symbols as symbols I was able to convert them to groups and then my revised script worked for the entire drawing. Thanks for the input.
PROCEDURE SelectedObjLineWeight;
Var
cw:integer;
FUNCTION explodeob(h:HANDLE) :BOOLEAN;
BEGIN
SymbolToGroup(h,2);
END;
FUNCTION edObject(h:HANDLE) :BOOLEAN;
BEGIN
cw:=GetLW(h);
if cw = 1 then SetLW(h, 8);
if cw = 7 then SetLW(h, 4);
if cw = 10 then SetLW(h, 6);
if cw = 14 then SetLW(h, 8);
if cw = 20 then SetLW(h, 11);
if cw = 28 then SetLW(h, 12);
if cw = 39 then SetLW(h, 15);
END;
BEGIN
DSelectAll; SelectObj(INSYMBOL & INVIEWPORT & (T=Symbol));
ForEachObjectInLayer(explodeob, 2, 2,1);
ForEachObjectInLayer(edObject, 0, 2,1);
END;
Run(SelectedObjLineWeight);
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Yes all lineweights in a document is my goal.
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I have written a script to change the lineweights of objects in a drawing based on there existing lineweight and it works fine in a layer but I can not get it to work in a symbol. Does anyone know what I could do to make this work. One Idea I have is to cut the objects out of the symbol and place them on a layer make the change and then put them back in the symbol but I do not know how do do this in a script.
my script is below.
Procedure Lineweight;
Label 100, 101, 102, 103, 104, 105, 106;
VAR
H1 : HANDLE;
P1,P2 : real;
Begin;
DSelectAll;
SelectObj(INSYMBOL & INOBJECT & INVIEWPORT & (LW=7));
DSelectObj(INSYMBOL & INVIEWPORT & (T=TEXT));
H1:= FSActLayer;
100:SetLW(H1,3);
H1:=NextSObj(H1);
if H1<>Nil then goto 100;
DSelectAll;
SelectObj(INSYMBOL & INOBJECT & INVIEWPORT & (LW=10));
DSelectObj(INSYMBOL & INVIEWPORT & (T=TEXT));
H1:= FSActLayer;
101:SetLW(H1,4);
if H1<>Nil then goto 101;
DSelectAll;
SelectObj(INSYMBOL & INOBJECT & INVIEWPORT & (LW=14));
DSelectObj(INSYMBOL & INVIEWPORT & (T=TEXT));
H1:= FSActLayer;
102:SetLW(H1,6);
H1:=NextSObj(H1);
if H1<>Nil then goto 102;
DSelectAll;
SelectObj(INSYMBOL & INOBJECT & INVIEWPORT & (LW=20));
DSelectObj(INSYMBOL & INVIEWPORT & (T=TEXT));
H1:= FSActLayer;
103:SetLW(H1,8);
H1:=NextSObj(H1);
if H1<>Nil then goto 103;
DSelectAll;
SelectObj(INSYMBOL & INOBJECT & INVIEWPORT & (LW=28));
DSelectObj(INSYMBOL & INVIEWPORT & (T=TEXT));
H1:= FSActLayer;
104:SetLW(H1,11);
H1:=NextSObj(H1);
if H1<>Nil then goto 104;
DSelectAll;
SelectObj(INSYMBOL & INOBJECT & INVIEWPORT & (LW=39));
DSelectObj(INSYMBOL & INVIEWPORT & (T=TEXT));
H1:= FSActLayer;
105:SetLW(H1,12);
H1:=NextSObj(H1);
if H1<>Nil then goto 105;
End;
Run (Lineweight);
VWX 2019 Significantly Slower
in Troubleshooting
Posted
Not responding all of the time. I will not be sending Vectorworks any more money if they do not get this fixed soon.