Jump to content

ScenicGuy973

Member
  • Posts

    6
  • Joined

  • Last visited

Reputation

0 Neutral

Personal Information

  • Location
    United States

Recent Profile Visitors

629 profile views
  1. I'll try to attach the file it here... I've wasted countless hours trying to figure this out. As I try to adjust it's making some elements completely invisible from any view, now. Even saving the file back to 2021, the 2022 software has altered it in a way that make the file unusable. Very frustrated. I wish I had never upgraded. Also, I really wish VW would resolve the EDUCATION watermark requirement. it's very frustrating for designers who work in many industries. its makes collaborating an issue. MATILDA_master_final_v2022.vwx
  2. Oh, do you mean "gray others..." No. It's not that....and it's not the whole layer... it's only components it perceives as being "in front" on any given layer as I am viewing many layers simultaneously. If I rotate my #D flyover whatever is "in front" goes translucent or transparent to avoid "blocking my view" of objects on other layers further back.
  3. I've never had this problem before 2022. "By settings to gray" do you mean the fill color? It seems to be trying to "help me" as I 3D rotate around by ghosting or hiding walls/elements it thinks are blocking my view. Perhaps I'm finding the new logic to layer, working, and screen plane options confusing? I tried going back to 2021, but now the file is altered in a way that it no longer views correctly there either. It's weird. Because as I turn off other layers, it seems to come back to normal, based on the layer order/visibility. I feel as though it's setting in 2022 I just do not yet understand.
  4. I'm having trouble viewing my rendered design layers correctly when in Open GL/Shaded mode in VW22, items look translucent or transparent
  5. I'm having the same problem but in 2022. Was this resolved?
×
×
  • Create New...