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ccsw

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Posts posted by ccsw

  1. Hi, the shortcut key of CONTROL+MIDDLE MOUSE BUTTON for temporarily invoking the FLYOVER TOOL is not functioning well for me. The Apple magic mouse does not have a middle mouse button and the middle mouse button is not reliable to press on standard mice without accidentally scrolling. 

     

    Could a similar shortcut as in Cinema 4D be used, such as OPTION+LEFT CLICK to invoke the flyover tool temporarily? It would be very helpful to be able to use the flyover tool without exiting the current tool. Alternatively if we were able to customize this shortcut in the Workspace manager that would be even better. Thanks

    • Like 3
  2. @Marissa Farrell 

     

    Hi Marissa I have a similar question,

     

    I would like to find the intersection points between nurbs curves as you mentioned above.

     

    I am making a gridshell structure using contour nodes to create ribs along a nurbs surface.  I then want to find the intersection of the ribs in order to create pin joints at these locations. I have attached my file.

     

    Any help would be appreciated.

    gridshell test.vwx

  3. 4 hours ago, line-weight said:

     

    It looks like effectively you can do this by using image effects on the image used in that texture resource.

     

    Correct but then you would have to re-render the viewport to see the changes which sometimes takes hours. If you could just select the areas of the rendered viewport by texture and adjust them it would save a lot of time. In v-ray this is done with the Material ID channel. 

     

    Very useful improvement nonetheless. 

  4. For rendered viewports it would be great if you could use these adjustment features by texture. Sometimes one texture comes out oversaturated etc. and if you could just adjust this and not the whole image it would ideal. It is maybe the next step and would bring Vectorworks capability more inline with other rendering programs.

  5. Hi, I want to find points along a series of NURBS curves (created using the contour node) at particular y-values. I figured I could intersect the curves with lines but this only seems to work with 2D curves. The curves are essentially 2D as they are contours and so is there a way to convert NURBS into 2D? Or is there a way to find specific points on NURBS curves that I am missing?

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