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domer1322

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Everything posted by domer1322

  1. I know there is an easy answer to this, but I can't remember ...... when I insert a door PIO into a wall and set to "opening", the OpenGL and RW renderings show white lines (or black lines) around the opening. How do I get the lines to disappear ? (I thought it had something to do with setting the door classes, but I can't figure it out). See the attached image.
  2. I downloaded a trial of VW2023 and noticed that it exports to old VW formats, but only back to VW2018. My current system is VW2015. So .... if I get the new VW2023 and want to keep my old VW2015 on a different computer, should I assume that I can never ever save a newly generated VW2023 file back into the old VW2015 format ? Is there a "work-around" ? I suppose you might ask "why would you want to save it back to 2015 ? .... I have 3 very detailed and large 3D models in VW 2015 and I am concerned that they might not translate completely and perfectly into VW 2023 format.
  3. well .... dismay has returned to my world. I read the Parallels v18 User guide and discovered the current version does not allow "guest" Mac OS systems that are as old as Mac OS Sierra (the last OS that will run VW 2015). here is a link: https://kb.parallels.com/en/124223#section2 . It appears the Apple M1 chip will not allow Parallels to run older Mac OS versions, even though Parallels will run very old Mac OS systems on Apple hardware that uses an Intel chip. Since any future Apple computer will use an 'M' series chip, I'm now stuck again. If you (or anyone reading this) has an intellectual interest in solving my issue, I'm still open to suggestions.
  4. Pat: Eureka ! Once again ... thanks for the brilliant reply. I should have thought of Parallels Desktop as the answer to my problem. Thanks to your idea, I think I can rest easy with a likely long term solution. After having read the entire Parallels website, it is not clear if, or how many, older versions of the Mac OS can be emulated using Parallels. Once again, your response above is great because you testified that you've done it. On the website, they emphasize running Windows or Linux with no discussion of emulating older Mac OS versions. I've found other internet evidence that it is possible. Once again, Pat ....... thanks. PS: As a retired guy, you can see how I use VW to design wheelchair ramps if you visit my charity at https://faithworkscoalition.org . I'm the only one in the world using $4000 software to design $600 ramps. (I'm also the guy on the cover page wearing shorts. It is easier to design small stairs than it is to cut stringers properly.). Anyone reading this: feel free to make a contribution. 😉
  5. OK .. thanks for the reply, Pat . For your info, here is my unique problem: I'm retired and I don't use VW to make money. I use it for charity work (I have a great 3D model of my church that I don't want to lose). My 2015 VW perpetual license would be fine if I weren't concerned about my 2012 iMac becoming obsolete or broken. Using the subscription service would be much more irritating, economically. So ... I will soon have to make a decision on buying the last year perpetual license (2023) and expect to use it for several years before I pass along, or try and get bye with the old software and hardware. (I can't buy new hardware, since VW 2015 won't work on it with the associated new Mac OS.) So one last question .... if I get the 2023 version with service select (in order to get the discount), will having Service Select for a year also allow me to get the 2024 VW version for "free" ?
  6. slight diversion here ...... I followed the links and looked at the compatibility charts for VW 2015 and it says that it will not work (red X) for Mac OS Sierra (10.12.6). I've been running VW 2015 on Sierra for about 1 year on my late 2012 27" iMac and have not noticed any issues. I'm currently perplexed about what to do with the new "subscription only" model and wonder if VW does actually work on older Mac OSs but the literature says it doesn't. Any thoughts ?
  7. OK ... thanks for your help. I got the pdf from Juan's link.
  8. is there some way to obtain a pdf file of the VW Architect help manual from prior versions ? Specifically, how can I get a pdf file of the help manual for VW Architect from 2015 ? IS there some way to open the internet browser version, and get the internet help manual to print to a pdf file (on mac) for all the pages ? .... I ask because I want some way to read the manual on a mac computer that does not have the main VW app installed.
  9. need some help .... I have a file that doesn't refer to default files. Specifically, when I open a plug in object for a door, then select hardware, then try to apply a hardware set, the normal options are grayed or empty, and there is no reference path to the default file for door hardware .... nor is there any option to pick the default file. This only happens on this file, so the other files on my computer refer to the default hardware file just fine. How can I fix this ?
  10. thanks for the response, but it didn't make any difference. The lines show up on the design layer, but the image I sent was from a sheet layer viewport. IN both cases, changing the 'print grid/ show grid' boxes didn't matter. The lines do not show up in Renderworks (fast nor final) and they don't show up in hidden line rendering. They show up in OpenGL if I render with colors or textures, or without. Setting the OpenGL setting to low detail (or high detail) makes no difference. I don't have the guide class or 'non print' class on. Anyone have another idea ? ..... or can anyone else tell me if they noticed this ... or am I the only one having this issue ?
  11. can anyone explain why I frequently get the tiny white lines in my OpenGL renderings as shown on the attached image ? I put purple boxes around them. At first I thought maybe they were layer page boundaries, but realized they are a grid, not a rectangle. They also show up on printed paper, but they are so thin they they are not a critical problem. white lines.tiff
  12. thanks for the insight, Pat. I am retired and only use VW for charity projects, and I can see into the future that I will have to buy a newer computer for internet compatibility. (Right now it looks like I can't file my income taxes electronically because I don't meet the IRS system and browser requirements.) When I buy it, then my VW 2015 will no longer run on the new one. So .... the comment you made about buying a used version of VW might be useful to me in the future. Again ... thanks .....
  13. I see the vow compatibility chart shows vw2015 is not compatible with MacOS High Sierra. Is there any way to know the amount of incompatibility ? That is ….. what won’t work? Will it boot up ? Will it run correctly except some feature or tool won’t work ? If someone could tell me if it “mostly works” that would be useful.
  14. When you post it, can you also post it in an older version of VW ……. Say down to ver 2015 ?
  15. Thanks for your replies. Perhaps you’ve confirmed something I already suspected: there is no magic way to do this. In my model, I often generated my own textures for the various carpets, wall coverings, and tiles and I guess they will be lost upon conversion. Although I thought of the following solution as a joke, perhaps this is my best option: Keep my vw2015 running on my 2016 version iMac, and when I get to the pearly gates in 2045 I’ll give the iMac and 30 year old MacOS XX to who ever wants it before the building is demolished.
  16. I ask for advice on this issue: I'm retired, and over the last decade or more I have been drawing (from scratch - no construction drawings available) my existing Parish church building. It is fully 3D, with textures, and I can generate reasonable interior perspectives as well as exterior views. I have about 30 sheets that could be considered construction drawings (that I drew and measured myself). I've even drawn a considerable amount of custom church furniture. I also marked utility locations on a DTM as they became known. I used VW 2015 and the file is over 375 Mb. I realize I'm not going to live forever, and I want to save this information for others to use in the future. There are other architects in my Parish, but they all use Revit. I can not translate VW 2015 into Revit. Currently, I pass the information along to others using pdf image exports. My model uses very little record data for equipment or lighting, nor much detailed door/window information beyond the basic OIP data fields. Almost nothing uses IFC data fields. I'm sure all my class and layer names are not standard. Now here is my question for your advice: What technique or software can I use to save as much as the 3D model information as possible ? ... for as long as possible ? Should I try to find someone to translate my VW 2015 file into VW 2022 and then into Revit or Sketchup or some more common program ? Will I lose a lot of information ? I have almost no experience trying to translate VW files into something else. I attached a couple images to give you some idea of the size of the building. Worship space persp 5 altar corpus.pdf Renovation Exterior Persp.pdf
  17. No ..... on my old version of VW 2015, the purge command does not have the option to purge coincident or duplicate copies. Any other suggestions ?
  18. can anyone help with this issue: I have multiple objects, lines, symbols, etc on one layer and I have many of the identical objects on another layer. However the same objects/lines/symbols are not on both layers. Is there a way to merge the two layers into one layer and make sure that all the objects/lines/symbols are present, but that none of them are duplicated ?
  19. Wes .... thanks for the reply, but it won't work for me to use data tags since I'm using VW 2015. However, I think you answered my question in that it appears there is no way to do what I want .... (using VW 2015).
  20. I have a plan where I want to keep the space labels on a design layer in a "north orientation". I also want to show that design layer in a viewport that is rotated to an "easterly orientation" so that I can fit it on page in the best way. The result is as shown on the attachment .... the space names in the viewport are all rotated to be read from the right side of the page, but I'd like the viewport to read them from the bottom of the page. Is there a way to rotate the space label names in the viewport without rotating them in the design layer ? Is there a different way to achieve this ? I've found that the space label OIP allows the labels to be rotated on the design layer, but this won't achieve my objective of having it be one orientation on the design layer but a different orientation on a sheet layer viewport. Is this possible? space name.tiff
  21. Benson Thanks for all the suggestions. Here are the results: 1) does not work. The DTM and the site modifier do not respond to the "extract surface" tool 2) I could not get it to work. When editing the texture, there is no way to rotate it by a few degrees. I can not rotate the texture until it is applied to an object in the OIP. 3) works ... but .... only if the slab is planar. Can not work for a hardscape that follows the grades. 4) does not work. The new shapes now have the same problem. 5) Success ! However .... what if I'm only applying one texture bed and it happens to be out of whack? I don't want to keep adding texture beds in different shapes until one comes out correctly. Your response is much appreciated, however, because it proved to me that this is not simply due to my lack of knowledge. It seems that VW simply does not allow for an easy way to change the rotation of textures on a texture bed site modifier.
  22. As shown in the attached file, when I apply a rectilinear texture to a hardscape site modifier, the lines appear on a diagonal, instead of aligning with the other textures. I tried to rotate the texture using the attribute mapping tool, but like the dialog box states ... it won't work. The OIP does not have the field for rotating textures on a site modifier. So ..... How can I rotate the texture to match the same texture pattern on other hardscape ? PS: I'm using VW 2015 ... so if that version won't do it, please don't write about more recent version solutions. VW texture test.tiff
  23. When Nemetsheck declares an older version of VW is not compatible with certain more recent Mac OS versions, does that mean that it will not work or run at all ? ... or ... does that mean that it just doesn't run very well ? Is it possible to figure out what portions of the older VW program won't work at all ?
  24. How can I find a list or a reference to find an architect or home designer who uses VEctorworks in my local area? Specifically I need someone in the Virginia Tidewater area —— Norfolk, Virginia Beach, Chesapeake area. I’m looking for a person or firm that can do a. Medium-high end residential project of about 5,000 sf.
  25. Zoomed: Thank you so very much for letting me know ..... I had no idea about the light limit. You have now saved me a whole lot of future bewilderment.
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