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fabrica

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Posts posted by fabrica

  1. for me, most of the whackiness is in annotation viewports using hatches.  The settings seem so messed up compared to 2021, even zooming in and out will cause it to flicker (and lag) and go mad.... the scale of hatches when first used in 2022 seems to be off v. 2021 and it scales back to and forth each zoom  (if that makes sense!)

    This is on both an intel iMac and M1 Mac Pro 

  2. does anyone know if there's a way to turn off the default map type of 'surface UV'  in VW 2022.SP.3. and use auto-align plane as default instead? 

     

    The surface UV gets applied to any extrude etc and is a complete mess when in C4D (UV wise). 

    Walls etc are auto-align map type and UV's are correct in C4D.

  3. 14 hours ago, Matt Panzer said:

    This setting is off by default for now mainly due to some performance issues that we’re currently working to improve.  

    Is it fair to say , it's not ready for use at the moment? 

    (not that I can get it working yet...)

     

    Update: looks like 2021 files converted to 2022 don't do it - needs to be new drawing in 2022 to work. 

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