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Tim Harland

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  • Occupation
    Architect
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    www.hoskinsarchitects.com
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    Germany

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  1. This would streamline our processes in files with large numbers of layers
  2. We also use layers (retained, demolition and new), with layer colour overrides in our sheet layer viewports, and retain a separate 'existing' plan than we can refer back to if things get messed up from too much changing back and forth between retained and demolition. We tend to stay in 2D for refurbishment projects though, doing the same in 3D is a real pain. At early stages we often just mask the existing until we are are more certain if the demolition is really happening. We don't use classes because you need triple the number and we already struggle to manage our existing classes, we also often have class systems defined by our clients. The biggest problem is when we export DWG's and there is no way to distinguish between the different states - for that purpose the class approach is definitely better. there is definitely no good system in Vectorworks at the moment, if you have well set up saved views it can function ok. I did here whispers that there was a new approach to demolition being developed but I haven't seen any evidence of it yet...? Hopefully something like the Archicad renovation filters: https://help.graphisoft.com/AC/24/INT/index.htm#t=_AC24_Help%2F050_ViewsVB%2F050_ViewsVB-122.htm
  3. HI Zoomer, yes I can see your side of it too - is is quite a weird abstract thing to just have this window floating somewhere on a design layer. Like you say if you could see the aspect ration and lock the camera position that would also be a way to do it, the current approach seems very counterintuitive.
  4. Does anyone know why in VW2022 enabling cropped perspective view is now relegated to a legacy 2D feature? We have always had it set as a default for all our files as otherwise whenever you enter a camera 3D view and zoom or pan around the camera gets moved (as well as being difficult to understand what exactly will appear in a sheet layer viewport from the camera as the proportions of the window don't necessarily reflect the proportions set in the camera). I don't want any of the other legacy features but have to have them tuned on to get the cropped perspective view - it makes me a bit worried as well as to how long the feature will last for into the future...?
  5. We also only use Traditional Layer referencing based on initial testing of referenced DLVPs back in 2008 (and quite possibly also on Stevens advice at some stage or other). It does make managing certain files complicated due to the number of layers, but with filtering & layer tags it has become easier. I am finding that with the proliferation of styles for different objects - which often. don’t update in referenced files without a bit of a kick, as well as the introduction of data tags (which don’t work on referenced layers - but I guess also don’t work on referenced DLVPs either?) it is getting a bit more complicated to manage.
  6. What you do need to watch out for though is that any changes to the default values will not be pushed through into any referenced files - once a symbol is placed the values in the record field are only associated with that instance of the symbol.
  7. In the end I also just added another field to the titleblock and used it to filter my sheet list - main disadvantage is the potential discrepancy between the visible sheets based on the layer tags and what is listed in the worksheet but it definitely isn’t critical to our workflow.
  8. I would love this too, I am pretty sure I saw a post last we week wher eit was noted that this isn't possible, but I can't find it again.
  9. Thsi would be very helpful - we have a project divided into phases where I would like to be able to filter a worksheet (listing all the titleblock data) by the tags I have added to the sheet layers. I preseume it still isn't possible in VW 2021 or 2022?
  10. I wonder if the Per Face Texture mapping in 2022 might now be an option? Although as with all new features (like materials) I suspect it hasn't been applied across all elements.
  11. The metric ones are indicating whether the layer is in top/plan view or 3D, right - you can also see by the colour of the background? I'm not sure why in your imperial one there are no icons?
  12. There needs to be a way to apply different textures to door objects without just using class styles, we can't create additional classes later in a project once we are the stage of thinking about materiality. It seems liek an obvious candidate for Materials?
  13. I take it this is still the case in VW 2021? It seems crazy that there is no way to create door styles with different textures without creating a load of extra classes? We typically just have a class for external doors and a class for internal doors, but will have a wide range of materials required - adding extra classes everytime we need a new door material isn't viable, not only will it mean that doors will switch off in viewports that are already referenced them but in most of our projects the class system is defined by the client and we aren't able to add additional classes. I would have thougt materials would be a logical solution to this but as far as I can tell (we haven't started using them yet) they aren't able to be applied to doors (it also doesnt seem to be a feature of VW 2022) which seems to miss the point of having materials int he first place?
  14. I'd also like to know if this is possible - I understand it may be trixky as the colours are much more wide ranging that Hatches or image fills that are all resources and therefore cleary defined and associated with the specific file. Is supect the answer (at least since VW 2021) is to use data visualisations to set the colours of the spaces based on some criteria of the space (floor finish for instance). That being said for early stage stuff when we are working with polygons (with colours for different functions) I'd love to be able to do some quick and dirty analysis based on the colours. @JMR a workaround woudl eb to set up a series of hatches with one widely spaced line the same colour as the background that reflect your colour palete - is still double the works like importing an image.
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