rl Posted October 23, 2002 Share Posted October 23, 2002 Is there a way to convert hatches to textures so one can use them for rendering purposes? How do you do black and white. Want to use the hatches for 3d renderings (elevations ) on prints. Can't use patterns (won't do iso views) hatches won't do 3d. Thanks, rl Quote Link to comment
MikeB Posted October 23, 2002 Share Posted October 23, 2002 You'll have to export an area of the hatch as an image, and then use the image to create a image based texture to render with renderworks. Quote Link to comment
listo Posted December 11, 2002 Share Posted December 11, 2002 rl, this might work. draw a polygon and fill with a static hatch from the tool menu. the static hatch is a group of lines that you can convert to 3d polys. now you can rotate and render. if you need a backround you can convert the original polygon to a 3d poly with a solid color or even a texture. you may have to nudge the hatch to float above the filled polygon or extrude rather than convert to get the results that work for you. Quote Link to comment
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