Samuel Derenboim Posted November 17, 2021 Share Posted November 17, 2021 Currently the select connected command can select connected objects that are not closed. What about specific 3d geometry that cannot be custom selected by texture or by hand. Can adjacent connecting objects be selected ? Here is an example image. Let's say I just wanted to select the connected geometry of the object circled in yellow. Is this possible? All geometric objects are not grouped. 1 Quote Link to comment
zoomer Posted November 17, 2021 Share Posted November 17, 2021 (edited) I often had to do this too. Going into client Symbols and try to separate parts of a unique Mesh and similar. I also had to do this by manually selecting as good as I can - zooming in - rinse and repeat .... Edited November 17, 2021 by zoomer Quote Link to comment
Samuel Derenboim Posted November 17, 2021 Author Share Posted November 17, 2021 It appears this function doesn't existing in VW2022? Do you think Marionette could help in this regard? Quote Link to comment
zoomer Posted November 17, 2021 Share Posted November 17, 2021 (edited) Hmmh, I am not experienced with Marionette at all, but don't think so (?) Opposed to 3D Apps like Modo or C4D I always had a Problem with limited Selection Options in VW. Especially in such crowded Situations where I really miss an explicit Option to either only add to Selection or only remove from Selection. As it is now this will lead to a point where you will add unwanted Faces while trying to remove others from selection and vice versa. With 3D Apps options to : SHIFT+LMB (= strictly add to Selection) CTRL+LMB (= strictly remove from Selection) you can easily work with Marquee and Clicks to select and separate. (Also there are tons of Selection options to extend or shrink a Selection, select planar or adjacent neighbor Faces and much more) Edited November 17, 2021 by zoomer Quote Link to comment
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