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Arrayed objects don't break wall?


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Hi-

I've inserted a window into a wall and arrayed it...

The original shows up and renders fine; the arrayed duplicates show up in wireframe, but do not appear in OpenGL or Renderworks.

Sorry if this has been brought up before... didn't find anything helpful in a search.

[edit] If I remove the objects from the wall, or, at least, move the arrayed objects, and reinsert them into the wall, they show up. However, this is obviously less than ideal.

thx

Andrew

[ 03-11-2006, 09:25 AM: Message edited by: Turner ]

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