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Fly over tool


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When I use the flyover tool on a model rendered in open gl, it re-renders the model every time. It didn't use to do this. Have I changed a setting by mistake? I can't find any setting for this. On single parts it's OK but when several parts are assembled as layerlinks on a layer its a pain.

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You point to the 'weirdness factor' when using OpenGL. Depending on resolution and available vram the OpenGL is a robust realtime renderer. What are your settings? Low/med with NURBS works best depending on the polygon population and the bit depth of the texture mapping. Also some legacy Tools are broken some of the time with more modern OpenGL drivers. When was the last time you updated your OpenGL drivers?

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