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Carl Burnett

Shiny floor

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Hello all,


I have created a stage using the decking tool, I want to make the black floor reflective how do i achieve that?

I have tried editing the vsBLKtexture but has soon as I add reflectivity the colour disappears.

I would be grateful for any help to point me in the right direction.



Thanks in advance


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Hello Carl,


You can achieve this by creating changing the color of the texture to black, setting the reflective option to plastic with the following options:

  -  Color: ~ 80% (dark grey) to black

  -  Brightness: ~40%

  -  Roughness: ~10%

  -  Reflective: ~ 10%


Then play with the bump map, but keep the strength between 3-10% and the scale to about 300%...


I have attached two variants to show you the types of end results.  Please note that you need to have renderworks active in order to gain reflections

Screen Shot 2019-09-30 at 3.09.32 PM.png

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