Jump to content
  • 0

Bump Shader Image Settings Not Registering

Message added by PVA - Admin

This is a known issue and will likely be fixedin 2019 SP1.


Using 2018 SP4 for Mac. I'm trying to use a PNG image file as a bump shader. I can import the image fine, but every time I set values in bump strength or displacement height, and the hit "Ok" or hit "Return", the preview does not update with a bump texture. When I reopen the bump shader settings, my imported image remains imported, however all settings return to their default values of zero.  Other bump shaders work fine, just the image shader. Also, I have no problem using my image for the three other shaders. I've closed and reopened Vectorworks.


I feel like I might be messing up a setting somewhere.

Link to comment

6 answers to this question

Recommended Posts

  • 0
  • Vectorworks, Inc Employee

I have had this happen to me in two files before, but I was never able to reproduce it.

1) Please send me the affected file in a direct message, I can submit it.

2) Delete the original texture from your file, then import the new texture from the new file into it, and see if it starts responding. If it doesnt, you may want to try a layer import to bring everything into a new clean file:


Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Answer this question...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...