Stephan Moenninghoff 381 Posted November 20, 2017 I have this little exercise where a landscape tree is created with some randomness. All runs fine until I wrap the network. I am probably just too dumb to see what is going on here but nevertheless - has anyone come across this? Up to this point, wrapping up any network has never been a problem. Thanks for any comments/ideas! Quote Share this post Link to post
Stephan Moenninghoff 381 Posted November 20, 2017 The attached document got lost somehow... here it is. NoWrap.vwx Quote Share this post Link to post
Marissa Farrell 461 Posted November 20, 2017 Hey Stephan, I think sometimes when networks get wrapped, duplicate objects are created. I was able to bypass this issue by using a Get Item node in your lines wrapper using an index value of 0. This is a known issue that I believe is logged in our bug tracking system. If I cannot find that entry, I will add one using your file as an example. Quote Share this post Link to post
Stephan Moenninghoff 381 Posted November 20, 2017 That totally did it. Thanks, @Marissa Farrell. Quote Share this post Link to post