Andrew Mac Posted August 23, 2017 Share Posted August 23, 2017 I often struggle to get my rendered interior views to have enough light or the right light. Are there any recommendations on how to best light an interior room and present on a sheet layer, in a perspective view? Quote Link to comment
zoomer Posted August 23, 2017 Share Posted August 23, 2017 I always use Heliodons and Physical Sky to light my interiors with day light. I use Global Illumination, with high bounce values for interior scenes. The Brightness I usually control by Exposure Settings in Camera Options. Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted August 23, 2017 Vectorworks, Inc Employee Share Posted August 23, 2017 Exposure has been what I've been using recently as well when I have a RW Camera set up. You could also add a light object to the center of the area you want to brighten with a low 20% or less brightness value, with smooth falloff but no shadows, which depending on the style you're going for can sometimes work better, but that one is very situational, its good to experiment however. You CAN increase the ambient lighting in the render style, but I think this often looks more fake than exposure or adding shadowless lights. Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.