RickR Posted August 7, 2016 Share Posted August 7, 2016 2 quick questions 1. How do you define something as Control Geometry? I think I've missed something basic. I have used named objects to link to, but CG seems to work differently. 2. What is the difference? Quote Link to comment
AlanW Posted August 7, 2016 Share Posted August 7, 2016 (edited) hi, Have a look at this video I use control geometry to define the path of an object. Basically you create a network with the control geometry node at the front and this will tell the script to use the piece of geometry you associate with it. With named objects the network is always looking for the object name, if you change it or forget to name it you get an error. Control geometry allows you to be more flexible and your are not worried about the name as the network always uses the piece of geometry that is defined in the control geometry area. So you wrap up the node then you select the poly line and them then the Wrapped network and convert to object node. HTH Edited August 7, 2016 by Alan Woodwell Quote Link to comment
RickR Posted August 12, 2016 Author Share Posted August 12, 2016 Only works when wrapped in an Object. I forgot "only". Thanks Alan! You do quite well at video tutorials! I'm sure they will help many others as well. Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.