Josh NZ Posted July 19, 2016 Share Posted July 19, 2016 I have several viewports that use the Final Shaded Polygon Render Settings. Have checked numerous settings and googled for how to get shadows to show but not having any luck. Have attached a PDF showing some of the settings I am using. Have ensured that the "sun" is turned on using the class and visualization pallete. The shadows are present in openGL and final quality render so not sure whats missing from the other viewports. Also I have tried using the 4 different polygon settings for rendering but they all look exactly the same as shown in PDF. Is this correct? Quote Link to comment
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