Keylight Design Posted March 7, 2016 Share Posted March 7, 2016 I saw an earlier thread about this, but the question was never really answered. When I do an Open GL render of a perspective view on my design layer, everything looks correct. When I turn this into a viewport on a sheet layer, the same view looks pixelated. I've checked the viewport settings in the Object info and can't find anything that would cause the discrepancy. Thanks. Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted March 7, 2016 Vectorworks, Inc Employee Share Posted March 7, 2016 This is normally because sheet layers default to 72DPI. This can be increased under Tools > Organization > Sheet Layers, select the sheet layer, edit it and then set the DPI to something closer to 150 or 300, then update the viewport. Quote Link to comment
Vectorworks, Inc Employee Dave Donley Posted March 7, 2016 Vectorworks, Inc Employee Share Posted March 7, 2016 Hello Keylight Design: Each sheet layer has a DPI setting. Go to the Organization or Layers dialog and try a higher DPI setting. This setting is relative to the printed page BTW. Quote Link to comment
Keylight Design Posted March 8, 2016 Author Share Posted March 8, 2016 Thanks everyone, That did it. Quote Link to comment
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