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VW 2016 Open GL edges blurry Grey and too thick


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  • Vectorworks, Inc Employee

Sorry just re-looked at the images, likely you will want a Renderworks mode with edges enabled or render OpenGL in a higher DPI viewport to get cleaner lines. The pixellation you see is likely a result of a standard res display, OpenGL is tied directly to the screen resolution when you render on a design layer. The greying is OpenGL trying to compensate for smaller lines than you can display per-pixel.

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