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2016 Open GL Line thickness


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  • Vectorworks, Inc Employee

Thank you!

Previously anti-aliasing of those edges wasnt great, that part has been enhanced in addition to letting you reduce that edge line weight down to 1 instead of the default 2-3 it was before, which I think looks much better especially on highres displays.

EDIT: When you get a chance, play with the LIVE ambient occlusion included in OpenGL now as well, I think it makes for a really cool visual effect in OpenGL without having to wait for Renderwork's Indirect Lighting.

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