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Window/Door/Symbols cut holes in multiple walls



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++++++++++++++1 Would go very nicely when having a big building, or multiple houses that are all the same on the inside, but have different windows and doors. You could then create the interior with the inner components as an outer wall, and then when putting all together, you could draw the outer walls and have the windows in them, also cutting the walls of the walls in the viewports, oh, wait, that would bring us too far.....

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  • Vectorworks, Inc Employee

I have also seen requests for Roof and Slab objects to allow for something similar to walls, where a symbol's "Wall" Hole Component would instead act as a Wall/Roof/Slab Hole Component. If I can't find a formal request I'll add that now.

What I got from this thread:

1) Wall Hole Components able to work across multiple walls, not only joined walls at corners but also stack first/second floor wall and exterior/interior connection scenarios.

2) Wall Hole Component functionality, but also for Slabs, Roofs, Stairs and basic 3D geometry.

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