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Light fixtures rendering as Half Wireframe / Half Solid


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Working on a rendering and the fixtures (from the Martin Professional Spotlight Library -- Aura Hung for example) are rendering weirdly. The yokes are solid and the head of the fixture is wireframe. I went into the symbol and used eyedropper/bucket to transfer the attributes from the solid bits to the mesh bits to see if it would change. Nothing did.

VW2015 Spotlight w/ Renderworks

Any ideas?

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  • Vectorworks, Inc Employee

Could you place that lighting device in a file on its own and post it here? I can take a look.

First guesses:

1) No fill on that part in the 3D component of the symbol.

2) Wrong part record attached to that part in the 3D component of the symbol

3) Class attributes for that part, with a class fill of none.

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Every once in a while a symbol has mistake in it.

The symbols you got from Martin have been pulled down. But, like Jim says, if you post it here it will get fixed pretty quickly.

The Martin symbols for moving lights that ship with Vectorworks have a Mac Aura that works.

But that same folder of symbols has a couple of mistakes. Here are corrected versions of those symbols:

mk

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