gmm18 Posted September 18, 2014 Share Posted September 18, 2014 In 2015, the 3D preferences are set to use OpenGL as initial render mode, but it is still just going to wireframe. Any thoughts? Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted September 18, 2014 Vectorworks, Inc Employee Share Posted September 18, 2014 If you are in a new document, it should go to OpenGL, but it will not modify the 3D view of an existing file that you converted to 2015. Is that the case on your end? Quote Link to comment
gmm18 Posted September 18, 2014 Author Share Posted September 18, 2014 You got it. This is in a file that was converted from 2014. I look forward to this new feature next time I start a project from scratch. Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted September 18, 2014 Vectorworks, Inc Employee Share Posted September 18, 2014 It should now keep it if you change views. So if you set it to OpenGL, then manually render in OpenGL on that design layer, switching back to Top/Plan then to a 3D view should resume OpenGL. If it does not, let me know. Quote Link to comment
gmm18 Posted September 18, 2014 Author Share Posted September 18, 2014 This one seems to be resolved after messing with it a bit. THanks! Quote Link to comment
Miguel Barrera Posted September 18, 2014 Share Posted September 18, 2014 I am having a similar problem when choosing OpenGL as the render mode in a viewport. It shows the wireframe rendering of the object instead of OpenGL. All other modes do change and render as expected. I have a windows laptop with 2 GPU. If I use the built-in Intel, it will not even change to a 3D view and gives the Out of Memory error. If I use the NVidia with 1 GB VRAM, it works fine except for the problem above. Win 7, i7-2670QM, 14GB RAM NVidia GeForce GT 540M Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted September 18, 2014 Vectorworks, Inc Employee Share Posted September 18, 2014 Viewports set to OpenGL need to be updated to show the OpenGL view. This is done via the update button in the Object Info palette with the viewport selected. Wont be related to the default 3D view settings in a design layer other than the active render mode when you create a viewport being the default the viewport is set to. Quote Link to comment
Miguel Barrera Posted September 18, 2014 Share Posted September 18, 2014 I did update the view every time I changed the mode but OpenGL always renders as wireframe Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted September 18, 2014 Vectorworks, Inc Employee Share Posted September 18, 2014 In the design layer as well as in the viewport? Your objects do not have a "None" for their fill in the attributes palette? Quote Link to comment
Miguel Barrera Posted September 18, 2014 Share Posted September 18, 2014 No just the viewport. The design layer does render in solid color. I am also aware that there is a new checkbox that allows the rendering to be colored or not. Checked or unchecked, it does not make a difference. Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted September 18, 2014 Vectorworks, Inc Employee Share Posted September 18, 2014 Send me that file please, I can take a look. Tech@vectorworks.net Quote Link to comment
Miguel Barrera Posted September 18, 2014 Share Posted September 18, 2014 This is just a simple box I created in a new file. The rectangle has a solid fill and it is extruded. Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted September 18, 2014 Vectorworks, Inc Employee Share Posted September 18, 2014 Correct, for me that test works fine and renders in openGL. I need to look at your file to narrow down the issue to the file or to your hardware. Quote Link to comment
Miguel Barrera Posted September 18, 2014 Share Posted September 18, 2014 If your test is OK then most likely it is a hardware problem. Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted September 18, 2014 Vectorworks, Inc Employee Share Posted September 18, 2014 Agreed, but with a new version its best not to assume anything. Email tech@vectorworks.net with the following please, and we can have a closer look: http://kbase.vectorworks.net/questions/627/DirectX+Diagnostics+and+System+Profiler Quote Link to comment
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