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Persistence of 3D Environment in 2D (Front & Side) Views


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The hybrid environment of Vectorworks is a great thing. The necessity of the Screen Plane concept to make them work is questionable, but, through VW 2008 it worked well.

The concept of Planar Objects along with Layer Planes to accommodate them introduced since VW 2008, particularly as it facilitates working in 3D, is great!!

The coexistence of "Screen Plane" and "Layer Plane" in this one software (that would be Vectorworks...) is clearly turning out to be a dismal failure.

An early clue as to the nearly complete lack of any kind of resolution between the two is when you stumble upon "Screen Aligned." Huh?...

Why in the world does the 3D environment persist in the front, side, and back views? I don't know about anyone else, but I have absolutely no perception of the axis perpendicular to the screen. Skewed 3D dimensions are useless and twice as annoying. Moving and/or copying objects is nice until you switch views only to find that what you though you'd moved sideways has also moved away from or closer to you, depending on what object you snapped to.

Selecting "Snap to Working Plane" can resolve this, but only temporarily as, unlike all the other Snapping modes, it won't remain selected after the view is switched.

In any case, the default when working in 2D views should be a 2D environment, where one's actions are constrained to planes parallel to the screen (at the risk of using that over-used word...).

VWIS009

Edited by willofmaine
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