Foxmototech78 Posted April 2, 2013 Share Posted April 2, 2013 Idk if this has been covered but I couldn't find it When i place a new lighting fixture on a lighting position I thought that the fixture is suppose to automatically be set to that height, so in 3D it is actually hanging on the pipe. I might be wrong and this might not happen at all but i thought i have read that it does this b/c its a pain having to go to all my lights to set them at how high the beam it says they are on is at. Any help? Quote Link to comment
Vectorworks, Inc Employee klinzey Posted April 3, 2013 Vectorworks, Inc Employee Share Posted April 3, 2013 Make sere you are snapping to your lighting position when placing the lighting devices. If you are not snapping or have your layers/classes set in a way that you can not snap to the lighting device will not pick up the position height. Also make sure that your lighting position object is set the the correct height. I often see lighting positions set at 0 height. Quote Link to comment
Foxmototech78 Posted April 3, 2013 Author Share Posted April 3, 2013 I am snapping to the the Lighting position and they are set at a height of 23'. In what way do i need to have the Layers/classes set up? do i need the L/C with the lights higher up or the Lighting position Quote Link to comment
Vectorworks, Inc Employee klinzey Posted April 3, 2013 Vectorworks, Inc Employee Share Posted April 3, 2013 The lighting Devices snap to the position height. If you want them at a height other than that you have to manually set the height. Quote Link to comment
Foxmototech78 Posted April 3, 2013 Author Share Posted April 3, 2013 no i mean how should i have classes and layers set up to make this work? in what order should i have it Quote Link to comment
Vectorworks, Inc Employee klinzey Posted April 3, 2013 Vectorworks, Inc Employee Share Posted April 3, 2013 As long as you are getting object snap cues you should be fine. We recommend placing the lights and positions on the same layer but primarily for using other tools later. If you have your positions or lights in different layers or classes you should have class/layer options set to show/snap others or show/snap/modify others. I always recommend having the classes set to show/snap others or show/snap/modify others because often geometry used inside the lighting position or lighting device is not in the active class. Quote Link to comment
Foxmototech78 Posted April 3, 2013 Author Share Posted April 3, 2013 Ok thank you i solved the problem Quote Link to comment
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