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Using Light Objects in Viewports

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I am trying to use a light in a viewport to shade a detail in left isometric view by using a light object to override the default. It seems the default will only shade in right iso. I can see the shading the way I would like when I am the design layer, but it does not appear in in the viewport on the sheet layer. Anyone know how to get the viewport to render with a light object in this instance?



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More info is needed, I am assuming you are placing the light objects in separate classes and adjusting the class visibility on/off in the VP's OIP for the particular views.

I always have different sets of lights placed in different classes to adjust the appearance per the orientation of the view of the object (building).

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