Mat Caird Posted July 17, 2011 Share Posted July 17, 2011 Hi Dave You wrote in a previous post about the "send to C4D" command; "You can update (merge) files but the texture priorities may not be what you want. If you change a material in RW then merge to C4D the C4D version takes precedence so it doesn't change, which is probably not what you want. I think the most recent change should take priority, that way if you change something in C4D it would remain, or if you change it in VW it would remain appropriately too." I am not getting this behaviour at all, in fact the opposite? How can I ensure VW materials dont keep overwriting C4D materials in each consecutive "send to C4d" command I run? Also please, how to stop the VW sky from being sent over to C4D Thanks, Mat Caird VWA 2011 NZ/Australia version SP3 Cinema 4D Visualize, R12.016 Quote Link to comment
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