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Kevin McAllister

Convert Bitmap Image to Image Resource?

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This may be a very dumb question, but is there a way to convert an bitmap element within Vectorworks (ie. a cut and pasted image, an imported jpg image, or a bitmap created with the Render Bitmap tool) into a useable image resource (useable as a texture, fill image, image prop etc.)?

It seems like there should be an easy way... but things aren't always what they seem....



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For images imported into VW, you can select the image, copy it and paste into any image application. Then you can save it and use it for a texture.

For Render Bitmap you have saved the image somewhere, use that to create a texture.

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Curious about this as well! 


Mainly as a work around because importing PNGs with Alpha seems to be broken in VWX 20


However, the alpha does carry over when copying and pasting... odd. 

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