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Smoothing Angle Issue


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Recently I've started having an issue with a chair model displaying correctly when using hidden-line mode. The model is very simple (the legs are just 3d polygon lines) as I sometimes need 16,000 or more of them in my drawings.

When I render the legs and the back supports disappear.

I started playing with the smoothing angle setting and if I set it to zero, the problem goes away. The issue with this setting is my curved trusses take on a faceted look which requires a smoothing angle of 10 or more.

Any ideas or suggestions?

Steve B.

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I don't know why this works, but it does.

Add a vertex to the legs. It seems go off the deep end when you render a colinear 3D poly in hidden line with a smoothing angle.

But as soon as the leg is non-colinear, it works fine.

Maybe somebody out there will know why.

hth

michaelk

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