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3ds Wall Texture Bug?

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After exporting walls in 2009 (in 3DS) I noticed that walls do not retain textures. A simple extrude retains the textures perfectly. I have imported the 3DS file into various programs all with the same result. Has anyone noticed this? Is this a bug?

Any help is greatly appreciated.


Mac Pro Dual Core

10 GB Ram

OSX 10.5.5

ATI Radeon X1900

Vectorworks Designer 2009

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Have you tried it? It worked perfectly in 2008. I have been looking at preferences but I can't figure anything out there.

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I haven't but I will when I get a chance. I did file a similar bug last year that had to do with textures not being exported to .kml file (google earth, etc.). I'll let you know I gather anything further...

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