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Changing the Color of a Texture in VW


C W

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For some plan textures use the Object Attribute Color in Edit Texture pane. Right click the texture icon in the Resource Browser to access the Edit TExture pane. If you are not familiar, try this first in a new file with new objects and a duplicate of a texture. Changing an image texture to plane or attribute deletes the image.

-B

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Or adjust color of an image outside of VW and import it as an image texture.

Or put a transparent colored wrap or overlay:

Dupe the object in place, scale the dupe a bit and give the dupe a transparent, attribute colored texture (eg glass). Change wrap color with attribute palette. Modify wrap transparency for color density.

Veriegated Stone turned blue with glass wrap in attached file.

-B

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Ooo, good call, CW. Filtered Image with Object Fill option! My bad.

Alternative to the wrap:

An existing texture can be converted to Filtered Image variety, sort of. Create a 3d poly with fill, apply the texture & render. Scale the texture for best appearance and take a screenshot of the basic tile. Use the screenshot as imported image to create new RW Filtered Image texture.

-B

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