CS1 Posted July 17, 2008 Share Posted July 17, 2008 I have a "roof face" the roof face and the embedded object are in the same class and all the objects attributes are set to "class attributes". In 3d view > openGL the roof appears fine with the correct texture and line weights, in plan view in a viewport the roof looks fine with the correct class overrides for fill and line types. In the SLVP in elevation views it is like the roof has 50% opacity because I can see objects behind the roof but grey instaed of black. I have checked that there are no opacity settings that have been missed but all appears good. In fact is it even possible to make a "roof" opaque in elevation? PS the render mode for the SLVP elevations is "unshaded polygons" Quote Link to comment
mar schrammeyer Posted July 17, 2008 Share Posted July 17, 2008 is the roof layer set to grey in VP OIP? Quote Link to comment
CS1 Posted July 17, 2008 Author Share Posted July 17, 2008 No just the same as others. Quote Link to comment
monkey Posted July 17, 2008 Share Posted July 17, 2008 i have had this happen to me with hatches, no opacity setting on anything in the file at all, yet it looks like its set with an opacity. It dissapears when i delete the hatch and make a new one........ then after about 10 mins it starts all over again. dont know if its connected to whats happening to you, but thought i would share. first of all it only happens in the SLVP...... but then it spread to my design layers..... cannot explain it i reported this to tech support with a file and they havent come up with an answer Quote Link to comment
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