azizg Posted August 16, 2006 Share Posted August 16, 2006 I just found an interesting trick, in case I'm not the last to know about it, I thought I'd write a description. if you draw a square and extrude it you get an extruded square. Obviously. But if you draw a smaller square inside it and then extrude them together you get a hollow extrude. You don't have to draw the two squares then use the 'trim' command and then extrude the resulting polyline. this save one job in the task, and means the cut out shape is still easily modifyable. Brilliant. Quote Link to comment
Christiaan Posted August 16, 2006 Share Posted August 16, 2006 That is handy, thanks azizg. Quote Link to comment
Ray Libby Posted August 16, 2006 Share Posted August 16, 2006 It looks that way in wireframe but when rendered it's two extrudes. In the OIP it shows "Extrude", when I ungroup it it shows as "2 Extrudes". Quote Link to comment
Kevin Posted August 16, 2006 Share Posted August 16, 2006 The co-extrudes show in wireframe. But go to OpenGl and it is a single extrude? So for me I do not see the hollow part of your trick. Quote Link to comment
islandmon Posted August 16, 2006 Share Posted August 16, 2006 Clip small from large ... then extrude ; ) Quote Link to comment
azizg Posted August 17, 2006 Author Share Posted August 17, 2006 Sorry It did work exactly as I described it above. And I still have the object I made in a drawing. However I can't replicate the drawings. I don't know what I did to make it work the first time. Just one of those odd things. Quote Link to comment
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